PlayerUpdateHandler.java
Upload User: gwt600
Upload Date: 2021-06-03
Package Size: 704k
Code Size: 0k
Category:

Games

Development Platform:

Java

  1. package net.sf.odinms.net.channel.handler;
  2. import net.sf.odinms.client.MapleClient;
  3. import net.sf.odinms.net.AbstractMaplePacketHandler;
  4. import net.sf.odinms.tools.data.input.SeekableLittleEndianAccessor;
  5. /**
  6.  *
  7.  * @author Mats
  8.  */
  9. public class PlayerUpdateHandler extends AbstractMaplePacketHandler {
  10.     @Override
  11. public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
  12. c.getPlayer().saveToDB(true, false);
  13. }
  14. }