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r_sky.h
Package: 21.rar [view]
Upload User: xuyinpeng
Upload Date: 2021-05-12
Package Size: 455k
Code Size: 1k
Category:
Shot Game
Development Platform:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Sky rendering.
- //
- //-----------------------------------------------------------------------------
- #ifndef __R_SKY__
- #define __R_SKY__
- #ifdef __GNUG__
- #pragma interface
- #endif
- // SKY, store the number for name.
- #define SKYFLATNAME "F_SKY1"
- // The sky map is 256*128*4 maps.
- #define ANGLETOSKYSHIFT 22
- extern int skytexture;
- extern int skytexturemid;
- // Called whenever the view size changes.
- void R_InitSkyMap (void);
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------