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dstrings.h
Package: 21.rar [view]
Upload User: xuyinpeng
Upload Date: 2021-05-12
Package Size: 455k
Code Size: 1k
Category:
Shot Game
Development Platform:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- //
- // $Log:$
- //
- // DESCRIPTION:
- // DOOM strings, by language.
- //
- //-----------------------------------------------------------------------------
- #ifndef __DSTRINGS__
- #define __DSTRINGS__
- // All important printed strings.
- // Language selection (message strings).
- // Use -DFRENCH etc.
- #ifdef FRENCH
- #include "d_french.h"
- #else
- #include "d_englsh.h"
- #endif
- // Misc. other strings.
- #define SAVEGAMENAME "doomsav"
- //
- // File locations,
- // relative to current position.
- // Path names are OS-sensitive.
- //
- #define DEVMAPS "devmaps"
- #define DEVDATA "devdata"
- // Not done in french?
- // QuitDOOM messages
- #define NUM_QUITMESSAGES 22
- extern char* endmsg[];
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------