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ReadPicture_dll.h
Package: TankWar.rar [view]
Upload User: jindun001
Upload Date: 2021-02-02
Package Size: 13780k
Code Size: 1k
Category:
Shot Game
Development Platform:
Visual C++
- // ReadPicture_dll.h : main header file for the READPICTURE_DLL DLL
- //
- #if !defined(AFX_READPICTURE_DLL_H__A57AEBE9_DAB2_4CDC_8B9A_2AA6C1807CCB__INCLUDED_)
- #define AFX_READPICTURE_DLL_H__A57AEBE9_DAB2_4CDC_8B9A_2AA6C1807CCB__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
- #include "resource.h" // main symbols
- /////////////////////////////////////////////////////////////////////////////
- // CReadPicture_dllApp
- // See ReadPicture_dll.cpp for the implementation of this class
- //
- class CReadPicture_dllApp : public CWinApp
- {
- public:
- CReadPicture_dllApp();
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CReadPicture_dllApp)
- //}}AFX_VIRTUAL
- //{{AFX_MSG(CReadPicture_dllApp)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_READPICTURE_DLL_H__A57AEBE9_DAB2_4CDC_8B9A_2AA6C1807CCB__INCLUDED_)