QuakeBsp.sln
Upload User: cxh8989
Upload Date: 2021-01-22
Package Size: 2544k
Code Size: 1k
Category:

Shot Game

Development Platform:

Visual C++

  1. Microsoft Visual Studio Solution File, Format Version 8.00
  2. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "QuakeBsp", "QuakeBspQuakeBsp.vcproj", "{7C624111-2CC1-420C-AF7C-982077EE167C}"
  3. ProjectSection(ProjectDependencies) = postProject
  4. EndProjectSection
  5. EndProject
  6. Global
  7. GlobalSection(SolutionConfiguration) = preSolution
  8. Debug = Debug
  9. Release = Release
  10. EndGlobalSection
  11. GlobalSection(ProjectConfiguration) = postSolution
  12. {7C624111-2CC1-420C-AF7C-982077EE167C}.Debug.ActiveCfg = Debug|Win32
  13. {7C624111-2CC1-420C-AF7C-982077EE167C}.Debug.Build.0 = Debug|Win32
  14. {7C624111-2CC1-420C-AF7C-982077EE167C}.Release.ActiveCfg = Release|Win32
  15. {7C624111-2CC1-420C-AF7C-982077EE167C}.Release.Build.0 = Release|Win32
  16. EndGlobalSection
  17. GlobalSection(ExtensibilityGlobals) = postSolution
  18. EndGlobalSection
  19. GlobalSection(ExtensibilityAddIns) = postSolution
  20. EndGlobalSection
  21. EndGlobal