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hkProcessFactory.h
Package: wow-313-source.rar [view]
Upload User: yisoukefu
Upload Date: 2020-08-09
Package Size: 39506k
Code Size: 3k
Category:
Other Games
Development Platform:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_VISUALIZE_PROCESS_FACTORY_H
- #define HK_VISUALIZE_PROCESS_FACTORY_H
- #include <Common/Base/Container/Array/hkObjectArray.h>
- class hkProcessScheduler;
- class hkProcessContext;
- /// This class stores a list of process which are available.
- /// It is a singleton that store the registry of name to create
- /// function. It will only allow a scheduler to create any though.
- /// This is a thread safe singleton
- class hkProcessFactory : public hkReferencedObject, public hkSingleton<hkProcessFactory>
- {
- //+vtable(true)
- friend class hkSingleton<hkProcessFactory>;
- friend class hkProcessHandler;
- friend class hkServerProcessHandler;
- public:
- HK_DECLARE_CLASS_ALLOCATOR(HK_MEMORY_CLASS_VDB);
- typedef class hkProcess* (HK_CALL *hkProcessCreationFunction)( const hkArray<hkProcessContext*>& contexts );
- hkProcessFactory();
- ~hkProcessFactory();
- /// Registers a viewer with hkProcessFactory instance, returns a tag which should be used by
- /// the process to identify the data it produces.
- int registerProcess(const char* viewerName,
- hkProcessCreationFunction creationFunction);
- const char* getProcessName(int id);
- int getProcessId(const char* name);
- /// Creates a process identified by 'processName'. Caller owns it.
- /// Be careful if you call this (normally a handler would call them and setup the processes)
- hkProcess* createProcess(const char *processName, hkArray<hkProcessContext*>& contexts);
- hkProcess* createProcess(int tag, hkArray<hkProcessContext*>& contexts);
- public:
- struct ProcessIdPair
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_ARRAY, ProcessIdPair);
- hkString m_name;
- hkProcessCreationFunction m_processCreationFunction;
- int m_tag;
- };
- const hkObjectArray<ProcessIdPair>& getName2CreationFunction() const { return m_name2creationFunction; }
- protected:
- int m_freeTag; // tag generator, starts at 0 and increments
- hkObjectArray<ProcessIdPair> m_name2creationFunction;
- mutable class hkCriticalSection* m_criticalSection;
- };
- #endif // HK_VISUALIZE_PROCESS_FACTORY_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */