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hkpNullAction.h
Package: wow-313-source.rar [view]
Upload User: yisoukefu
Upload Date: 2020-08-09
Package Size: 39506k
Code Size: 2k
Category:
Other Games
Development Platform:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_DYNAMICS2_NULL_ACTION_H
- #define HK_DYNAMICS2_NULL_ACTION_H
- #include <Common/Base/hkBase.h>
- #include <Common/Base/Types/Physics/hkStepInfo.h>
- #include <Physics/Dynamics/Entity/hkpEntityListener.h>
- #include <Physics/Dynamics/Action/hkpAction.h>
- //#include <hkdynamics/action/hkNullActionCinfo.h>
- class hkpEntity;
- class hkpPhantom;
- class hkpSimulationIsland;
- class hkStepInfo;
- class hkpWorld;
- /// This is the base class from which user actions (or controllers) are derived. Actions
- /// are the interface between user controllable behavior of the physical simulation and the Havok core.
- class hkpNullAction : public hkpAction
- {
- public:
- HK_DECLARE_CLASS_ALLOCATOR(HK_MEMORY_CLASS_ACTION);
- inline hkpNullAction() : hkpAction(0) {}
- virtual void applyAction( const hkStepInfo& stepInfo ) {}
- virtual void getEntities( hkArray<hkpEntity*>& entitiesOut ) {}
- virtual void entityRemovedCallback(hkpEntity* entity) {}
- virtual hkpAction* clone( const hkArray<hkpEntity*>& entitiesIn, const hkArray<hkpPhantom*>& newPhantoms ) const { return HK_NULL; }
- static inline hkpNullAction* HK_CALL getNullAction(){ return HK_NULL; }
- };
- #endif // HK_DYNAMICS2_NULL_ACTION_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */