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hkpPhysicsCommand.h
Package: wow-313-source.rar [view]
Upload User: yisoukefu
Upload Date: 2020-08-09
Package Size: 39506k
Code Size: 3k
Category:
Other Games
Development Platform:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_DYNAMICS2_PHYSICS_COMMAND_H
- #define HK_DYNAMICS2_PHYSICS_COMMAND_H
- #include <Common/Base/hkBase.h>
- #include <Physics/Dynamics/Constraint/hkpConstraintInfo.h>
- //
- // The base class of all physics commands
- //
- struct hkpPhysicsCommand
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpPhysicsCommand );
- enum TYPE
- {
- TYPE_ADD_CONSTRAINT_TO_LOCKED_ISLAND,
- TYPE_REMOVE_CONSTRAINT_FROM_LOCKED_ISLAND,
- TYPE_END
- };
- hkpPhysicsCommand(TYPE type): m_type(type){}
- hkEnum<TYPE,hkUchar> m_type;
- };
- //
- // A small helper template class used for simple single object commands
- //
- template<hkpPhysicsCommand::TYPE COMMAND_TYPE, typename OBJECT_TYPE>
- struct hkpSingleObjectPhysicsCommand: public hkpPhysicsCommand
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpSingleObjectPhysicsCommand );
- HK_FORCE_INLINE hkpSingleObjectPhysicsCommand( OBJECT_TYPE object ): hkpPhysicsCommand( COMMAND_TYPE ), m_object(object){}
- OBJECT_TYPE m_object;
- };
- //
- // A small helper template class used for simple dual object commands
- //
- template<hkpPhysicsCommand::TYPE COMMAND_TYPE, typename OBJECT_TYPE0, typename OBJECT_TYPE1>
- struct hkpDualObjectPhysicsCommand: public hkpPhysicsCommand
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpDualObjectPhysicsCommand );
- HK_FORCE_INLINE hkpDualObjectPhysicsCommand( OBJECT_TYPE0 object0, OBJECT_TYPE1 object1 ): hkpPhysicsCommand( COMMAND_TYPE ), m_object0(object0), m_object1(object1){}
- OBJECT_TYPE0 m_object0;
- OBJECT_TYPE1 m_object1;
- };
- struct hkpConstraintInfoExtended: public hkpConstraintInfo
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_DYNAMICS, hkpConstraintInfoExtended );
- hkpConstraintInstance* m_constraint;
- };
- //
- // Simple single objects commands
- //
- typedef hkpDualObjectPhysicsCommand <hkpPhysicsCommand::TYPE_ADD_CONSTRAINT_TO_LOCKED_ISLAND, class hkpConstraintInstance*,int> hkpAddConstraintToCriticalLockedIslandPhysicsCommand;
- typedef hkpSingleObjectPhysicsCommand<hkpPhysicsCommand::TYPE_REMOVE_CONSTRAINT_FROM_LOCKED_ISLAND, class hkpConstraintInstance*> hkpRemoveConstraintFromCriticalLockedIslandPhysicsCommand;
- extern void HK_CALL hkPhysicsCommandMachineProcess( hkpWorld* world, hkpPhysicsCommand* begin, int sizeOfAllCommandsInBytes );
- #endif // HK_DYNAMICS2_PHYSICS_COMMAND_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */