Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
hkpWindRegion.h
Package: wow-313-source.rar [view]
Upload User: yisoukefu
Upload Date: 2020-08-09
Package Size: 39506k
Code Size: 2k
Category:
Other Games
Development Platform:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_WIND_REGION_H
- #define HK_WIND_REGION_H
- #include <Physics/Dynamics/Phantom/hkpAabbPhantom.h>
- #include <Physics/Dynamics/World/Listener/hkpWorldPostSimulationListener.h>
- #include <Physics/Utilities/Actions/Wind/hkpWind.h>
- /// Given a phantom and a wind, will apply the wind to those rigid bodies intersecting the
- /// phantom.
- class hkpWindRegion : public hkReferencedObject, public hkpWorldPostSimulationListener
- {
- public:
- /// Constructor.
- hkpWindRegion( hkpAabbPhantom* phantom, const hkpWind* wind, hkReal resistanceFactor, hkReal obbFactor = 0.0f );
- /// Destructor.
- virtual ~hkpWindRegion();
- /// Listener callback.
- virtual void postSimulationCallback( hkpWorld* world );
- private:
- /// The phantom which represents the region.
- hkpAabbPhantom* m_phantom;
- /// The wind that this phantom should apply to intersecting bodies.
- const hkpWind *const m_wind;
- ///
- hkReal m_resistanceFactor;
- ///
- hkReal m_obbFactor;
- };
- #endif // HK_WIND_REGION_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */