Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
MSTcpIP.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- // Copyright (c) Microsoft Corporation. All rights reserved.
- #if _MSC_VER > 1000
- #pragma once
- #endif
- /* Argument structure for SIO_KEEPALIVE_VALS */
- struct tcp_keepalive {
- u_long onoff;
- u_long keepalivetime;
- u_long keepaliveinterval;
- };
- // New WSAIoctl Options
- #define SIO_RCVALL _WSAIOW(IOC_VENDOR,1)
- #define SIO_RCVALL_MCAST _WSAIOW(IOC_VENDOR,2)
- #define SIO_RCVALL_IGMPMCAST _WSAIOW(IOC_VENDOR,3)
- #define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4)
- #define SIO_ABSORB_RTRALERT _WSAIOW(IOC_VENDOR,5)
- #define SIO_UCAST_IF _WSAIOW(IOC_VENDOR,6)
- #define SIO_LIMIT_BROADCASTS _WSAIOW(IOC_VENDOR,7)
- #define SIO_INDEX_BIND _WSAIOW(IOC_VENDOR,8)
- #define SIO_INDEX_MCASTIF _WSAIOW(IOC_VENDOR,9)
- #define SIO_INDEX_ADD_MCAST _WSAIOW(IOC_VENDOR,10)
- #define SIO_INDEX_DEL_MCAST _WSAIOW(IOC_VENDOR,11)
- // Values for use with SIO_RCVALL* options
- #define RCVALL_OFF 0
- #define RCVALL_ON 1
- #define RCVALL_SOCKETLEVELONLY 2