Code/Resource
Windows Develop
Linux-Unix program
Internet-Socket-Network
Web Server
Browser Client
Ftp Server
Ftp Client
Browser Plugins
Proxy Server
Email Server
Email Client
WEB Mail
Firewall-Security
Telnet Server
Telnet Client
ICQ-IM-Chat
Search Engine
Sniffer Package capture
Remote Control
xml-soap-webservice
P2P
WEB(ASP,PHP,...)
TCP/IP Stack
SNMP
Grid Computing
SilverLight
DNS
Cluster Service
Network Security
Communication-Mobile
Game Program
Editor
Multimedia program
Graph program
Compiler program
Compress-Decompress algrithms
Crypt_Decrypt algrithms
Mathimatics-Numerical algorithms
MultiLanguage
Disk/Storage
Java Develop
assembly language
Applications
Other systems
Database system
Embeded-SCM Develop
FlashMX/Flex
source in ebook
Delphi VCL
OS Develop
MiddleWare
MPI
MacOS develop
LabView
ELanguage
Software/Tools
E-Books
Artical/Document
GdiPlus.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 2k
Category:
Game Server Simulator
Development Platform:
C/C++
- /**************************************************************************
- *
- * Copyright (c) 1998-2001, Microsoft Corp. All Rights Reserved.
- *
- * Module Name:
- *
- * Gdiplus.h
- *
- * Abstract:
- *
- * GDI+ public header file
- *
- **************************************************************************/
- #ifndef _GDIPLUS_H
- #define _GDIPLUS_H
- struct IDirectDrawSurface7;
- typedef signed short INT16;
- typedef unsigned short UINT16;
- #include <pshpack8.h> // set structure packing to 8
- namespace Gdiplus
- {
- namespace DllExports
- {
- #include "GdiplusMem.h"
- };
- #include "GdiplusBase.h"
- #include "GdiplusEnums.h"
- #include "GdiplusTypes.h"
- #include "GdiplusInit.h"
- #include "GdiplusPixelFormats.h"
- #include "GdiplusColor.h"
- #include "GdiplusMetaHeader.h"
- #include "GdiplusImaging.h"
- #include "GdiplusColorMatrix.h"
- #include "GdiplusGpStubs.h"
- #include "GdiplusHeaders.h"
- namespace DllExports
- {
- #include "GdiplusFlat.h"
- };
- #include "GdiplusImageAttributes.h"
- #include "GdiplusMatrix.h"
- #include "GdiplusBrush.h"
- #include "GdiplusPen.h"
- #include "GdiplusStringFormat.h"
- #include "GdiplusPath.h"
- #include "GdiplusLineCaps.h"
- #include "GdiplusMetafile.h"
- #include "GdiplusGraphics.h"
- #include "GdiplusCachedBitmap.h"
- #include "GdiplusRegion.h"
- #include "GdiplusFontCollection.h"
- #include "GdiplusFontFamily.h"
- #include "GdiplusFont.h"
- #include "GdiplusBitmap.h"
- #include "GdiplusImageCodec.h"
- }; // namespace Gdiplus
- #include <poppack.h> // pop structure packing back to previous state
- #endif // !_GDIPLUS_HPP