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KDebug.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- //---------------------------------------------------------------------------
- // Sword3 Engine (c) 1999-2000 by Kingsoft
- //
- // File: KDebug.h
- // Date: 2000.08.08
- // Code: WangWei(Daphnis)
- // Desc: Header File
- //---------------------------------------------------------------------------
- #ifndef KDebug_H
- #define KDebug_H
- //---------------------------------------------------------------------------
- ENGINE_API HWND g_FindDebugWindow(char* lpClassName, char* lpWindowName);
- ENGINE_API void g_DebugLog(LPSTR Fmt, ...);
- ENGINE_API void g_MessageBox(LPSTR lpMsg, ...);
- ENGINE_API void g_AssertFailed(char* FileName, int LineNum);
- //---------------------------------------------------------------------------
- #define SAFE_FREE(a) if (a) {g_MemFree(a); (a)=NULL;}
- #define SAFE_RELEASE(a) if (a) {(a)->Release(); (a)=NULL;}
- //---------------------------------------------------------------------------
- #ifdef _DEBUG
- #define KASSERT(x) if (!(x)) g_AssertFailed(__FILE__, __LINE__)
- #else
- #define KASSERT(x) NULL
- #endif
- //---------------------------------------------------------------------------
- #endif