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Skill.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- #ifndef SKILL_H
- #define SKILL_H
- #include "SkillDef.h"
- class ISkill
- {
- public:
- virtual ~ISkill() {};
- virtual int GetSkillId() = 0;
- virtual const char * GetSkillName() = 0;
- virtual int GetSkillStyle() =0;
- virtual void LoadSkillLevelData(unsigned long ulLevel, int nParam) = 0;
- virtual BOOL CanCastSkill (int nLauncher, int &nParam1, int &nParam2) const = 0;
- virtual NPCATTRIB GetSkillCostType() const= 0;
- virtual int GetSkillCost(void *) const = 0;
- virtual BOOL IsTargetOnly()const = 0;
- virtual BOOL IsTargetEnemy()const = 0;
- virtual BOOL IsTargetAlly()const = 0;
- virtual BOOL IsTargetObj()const = 0;
- virtual int GetAttackRadius() const = 0;
- virtual BOOL IsAura()const{return FALSE; };
- virtual BOOL IsPhysical()const{return FALSE;};
- virtual unsigned long GetSkillLevelUpScriptId()const{return 0;} ;
- #ifndef _SERVER
- virtual void DrawSkillIcon(int x, int y, int Width, int Height) = 0;
- #endif
- };
- #endif