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define.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 5k
Category:
Game Server Simulator
Development Platform:
C/C++
- /********************************************************************
- created: 2003/05/15
- file base: define
- file ext: h
- author: liupeng
- purpose:
- *********************************************************************/
- #ifndef __INCLUDE_DEFINE_H__
- #define __INCLUDE_DEFINE_H__
- #include "KProtocol.h"
- #define MAX_PROTOCOL_NUM 200
- int g_nProtocolSize[MAX_PROTOCOL_NUM] =
- {
- -1, // s2c_login,
- -1, // s2c_logout,
- sizeof(BYTE), // s2c_syncend,
- sizeof(CURPLAYER_SYNC), // s2c_synccurplayer,
- -1, // s2c_synccurplayerskill
- sizeof(CURPLAYER_NORMAL_SYNC),// s2c_synccurplayernormal
- -1, // s2c_newplayer,
- -1, // s2c_removeplayer,
- sizeof(WORLD_SYNC), // s2c_syncworld,
- sizeof(PLAYER_SYNC), // s2c_syncplayer,
- sizeof(PLAYER_NORMAL_SYNC), // s2c_syncplayermin,
- -1, //sizeof(NPC_SYNC), // s2c_syncnpc,
- sizeof(NPC_NORMAL_SYNC), // s2c_syncnpcmin,
- sizeof(NPC_PLAYER_TYPE_NORMAL_SYNC), // s2c_syncnpcminplayer,
- sizeof(OBJ_SYNC_ADD), // s2c_objadd,
- sizeof(OBJ_SYNC_STATE), // s2c_syncobjstate,
- sizeof(OBJ_SYNC_DIR), // s2c_syncobjdir,
- sizeof(OBJ_SYNC_REMOVE), // s2c_objremove,
- sizeof(OBJ_SYNC_TRAP_ACT), // s2c_objTrapAct,
- sizeof(NPC_REMOVE_SYNC), // s2c_npcremove,
- sizeof(NPC_WALK_SYNC), // s2c_npcwalk,
- sizeof(NPC_RUN_SYNC), // s2c_npcrun,
- -1, // s2c_npcattack,
- -1, // s2c_npcmagic,
- sizeof(NPC_JUMP_SYNC), // s2c_npcjump,
- -1, // s2c_npctalk,
- sizeof(NPC_HURT_SYNC), // s2c_npchurt,
- sizeof(NPC_DEATH_SYNC), // s2c_npcdeath,
- sizeof(NPC_CHGCURCAMP_SYNC),// s2c_npcchgcurcamp,
- sizeof(NPC_CHGCAMP_SYNC), // s2c_npcchgcamp,
- sizeof(NPC_SKILL_SYNC), // s2c_skillcast,
- -1, // s2c_playertalk,
- sizeof(PLAYER_EXP_SYNC), // s2c_playerexp,
- sizeof(PLAYER_SEND_TEAM_INFO), // s2c_teaminfo,
- sizeof(PLAYER_SEND_SELF_TEAM_INFO), // s2c_teamselfinfo,
- sizeof(PLAYER_APPLY_TEAM_INFO_FALSE), // s2c_teamapplyinfofalse,
- sizeof(PLAYER_SEND_CREATE_TEAM_SUCCESS),// s2c_teamcreatesuccess,
- sizeof(PLAYER_SEND_CREATE_TEAM_FALSE), // s2c_teamcreatefalse,
- sizeof(PLAYER_TEAM_OPEN_CLOSE), // s2c_teamopenclose,
- sizeof(PLAYER_APPLY_ADD_TEAM), // s2c_teamgetapply,
- sizeof(PLAYER_TEAM_ADD_MEMBER), // s2c_teamaddmember,
- sizeof(PLAYER_LEAVE_TEAM), // s2c_teamleave,
- sizeof(PLAYER_TEAM_CHANGE_CAPTAIN), // s2c_teamchangecaptain,
- sizeof(PLAYER_FACTION_DATA), // s2c_playerfactiondata,
- sizeof(PLAYER_LEAVE_FACTION), // s2c_playerleavefaction,
- sizeof(PLAYER_FACTION_SKILL_LEVEL), // s2c_playerfactionskilllevel,
- -1,//sizeof(PLAYER_SEND_CHAT_SYNC), // s2c_playersendchat,
- sizeof(PLAYER_LEAD_EXP_SYNC), // s2c_playersyncleadexp
- sizeof(PLAYER_LEVEL_UP_SYNC), // s2c_playerlevelup
- sizeof(PLAYER_TEAMMATE_LEVEL_SYNC), // s2c_teammatelevel
- sizeof(PLAYER_ATTRIBUTE_SYNC), // s2c_playersyncattribute
- sizeof(PLAYER_SKILL_LEVEL_SYNC), // s2c_playerskilllevel
- sizeof(ITEM_SYNC), // s2c_syncitem
- sizeof(ITEM_REMOVE_SYNC), // s2c_removeitem
- sizeof(PLAYER_MONEY_SYNC), // s2c_syncmoney
- sizeof(PLAYER_MOVE_ITEM_SYNC), // s2c_playermoveitem
- -1, // s2c_playershowui
- sizeof(CHAT_APPLY_ADD_FRIEND_SYNC), // s2c_chatapplyaddfriend
- sizeof(CHAT_ADD_FRIEND_SYNC), // s2c_chataddfriend
- -1,//sizeof(CHAT_REFUSE_FRIEND_SYNC), // s2c_chatrefusefriend
- sizeof(CHAT_ADD_FRIEND_FAIL_SYNC), // s2c_chataddfriendfail
- sizeof(CHAT_LOGIN_FRIEND_NONAME_SYNC), // s2c_chatloginfriendnoname
- -1,//sizeof(CHAT_LOGIN_FRIEND_NAME_SYNC), // s2c_chatloginfriendname
- sizeof(CHAT_ONE_FRIEND_DATA_SYNC), // s2c_chatonefrienddata
- sizeof(CHAT_FRIEND_ONLINE_SYNC), // s2c_chatfriendinline
- sizeof(CHAT_DELETE_FRIEND_SYNC), // s2c_chatdeletefriend
- sizeof(CHAT_FRIEND_OFFLINE_SYNC), // s2c_chatfriendoffline
- sizeof(ROLE_LIST_SYNC), // s2c_syncrolelist
- sizeof(TRADE_CHANGE_STATE_SYNC), // s2c_tradechangestate
- -1, // NPC_SET_MENU_STATE_SYNC s2c_npcsetmenustate
- sizeof(TRADE_MONEY_SYNC), // s2c_trademoneysync
- sizeof(TRADE_DECISION_SYNC), // s2c_tradedecision
- -1, // sizeof(CHAT_SCREENSINGLE_ERROR_SYNC)s2c_chatscreensingleerror
- sizeof(NPC_SYNC_STATEINFO), // s2c_syncnpcstate,
- -1, // sizeof(TEAM_INVITE_ADD_SYNC) s2c_teaminviteadd
- sizeof(TRADE_STATE_SYNC), // s2c_tradepressoksync
- sizeof(PING_COMMAND), // s2c_ping
- sizeof(NPC_SIT_SYNC), // s2c_npcsit
- sizeof(SALE_BOX_SYNC), // s2c_opensalebox
- sizeof(NPC_SKILL_SYNC), // s2cDirectlyCastSkill
- -1, // s2c_msgshow
- -1, // s2c_syncstateeffect
- sizeof(BYTE), // s2c_openstorebox
- sizeof(NPC_REVIVE_SYNC), // s2c_playerrevive
- };
- #endif // __INCLUDE_DEFINE_H__