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GlobalDTD.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- #ifndef _GLOBALDTD_H_
- #define _GLOBALDTD_H_
- #include "windows.h"
- #include "tchar.h"
- //typedef char* LPTSTR;
- //typedef const char* LPCTSTR;
- typedef char IBYTE;
- #define def_DEFAULT_PORT 7800
- #define def_MAX_PATH 260
- // Describes databases preferences initialization file
- //------>BEGIN
- // Sectiong Name
- #define def_SECTIONNAMELEN 256
- #define def_CARDSECTIONNAME _T("card")
- #define def_ACCOUNTSECTIONNAME _T("account")
- #define def_ROLESECTIONNAME _T("role")
- // Database Identifier
- #define def_CARDDB 1
- #define def_ACCOUNTDB 2
- #define def_ROLEDB 3
- // Key Name
- #define def_KEYNAMELEN 256
- #define def_SERVERKEYNAME _T("Server")
- #define def_PORTKEYNAME _T("Port")
- #define def_DATABASEKEYNAME _T("DataBase")
- #define def_USERKEYNAME _T("User")
- #define def_PASSWORDKEYNAME _T("PassWord")
- //<------END
- #define def_UDPSIZE 2048
- #define def_ENABLEPOOLEVENTNAME _T("EnablePool")
- #define def_RELOCKEVENTNAME _T("EnableRelock")
- #endif // _GLOBALDTD_H_