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S3PDBSocketServer.h
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- //-----------------------------------------//
- // //
- // File : S3PDBSocketServer.h //
- // Author : Yang Xiaodong //
- // Modified : 8/26/2002 //
- // //
- //-----------------------------------------//
- #ifndef _S3PDBSOCKETSERVER_H_
- #define _S3PDBSOCKETSERVER_H_
- #include "KStdAfx.h"
- #include "S3PDBSocketPool.h"
- typedef struct tag_DBSOCKETSERVERPARAM
- {
- SOCKET serverSocket;
- int* piRunSignal;
- S3PDBSocketPool* pSocketPool;
- }_DBSOCKETSERVERPARAM, *_LPDBSOCKETSERVERPARAM;
- class S3PDBSocketServer
- {
- public:
- static SOCKET CreateSocket( int iPort );
- static BOOL SendUDP( SOCKET s,
- DWORD dwTargetIP,
- int iTargetPort,
- IBYTE buf[def_UDPSIZE],
- DWORD dwSize );
- public:
- S3PDBSocketServer( SOCKET s, S3PDBSocketPool* pPool = NULL );
- S3PDBSocketServer( int iPort, S3PDBSocketPool* pPool = NULL );
- virtual ~S3PDBSocketServer();
- virtual HANDLE Start();
- virtual BOOL Stop();
- protected:
- virtual void CreateEnablePoolEvent();
- virtual BOOL ReleaseSocket();
- virtual BOOL CreateSocket();
- int* m_piRunSignal;
- int m_iPort;
- SOCKET m_Socket;
- HANDLE m_hServer;
- DWORD m_dwServerThreadId;
- S3PDBSocketPool* m_pSocketPool;
- _DBSOCKETSERVERPARAM m_ServerParam;
- HANDLE m_hEnablePool;
- };
- #endif // _S3PDBSOCKETSERVER_H_