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connection2.hh
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- #ifndef __connection2_hh__
- #define __connection2_hh__
- #include "connection1.hh"
- #include "query2.hh"
- inline Query Connection::query() {return Query(this, throw_exceptions);}
- // FIX: the following templated functions moved to connection1.hh
- /*
- template <class Sequence>
- void Connection::storein_sequence (Sequence &seq, const string &str) {
- ResUse result = use(str);
- while (1) {
- MYSQL_ROW d = mysql_fetch_row(result.mysql_res);
- if (!d) break;
- Row row(d,&result,(unsigned int *)mysql_fetch_lengths(result.mysql_res),true);
- if (!row) break;
- seq.push_back(typename Sequence::value_type(row));
- }
- }
- */
- /*
- template <class Set>
- void Connection::storein_set (Set &sett, const string &str) {
- ResUse result = use(str);
- while (1) {
- MYSQL_ROW d = mysql_fetch_row(result.mysql_res);
- if (!d) return;
- Row row(d,&result,(unsigned int *)mysql_fetch_lengths(result.mysql_res),true);
- if (!row) break;
- sett.insert(typename Set::value_type(row));
- }
- }
- */
- #endif