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field_names1.hh
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- #ifndef __field_names1_hh__
- #define __field_names1_hh__
- #include <vector>
- #include <algorithm>
- using namespace std ;
- #include "defs.h"
- #include "define_short.h"
- #include "coldata1.hh"
- #include "string_util.hh"
- //: A vector of the field names.
- class FieldNames : public vector<string> {
- private:
- void init (const ResUse *res);
- public:
- FieldNames () {}
- FieldNames (const ResUse *res) {init(res);}
- FieldNames (int i) : vector<string>(i) {}
- FieldNames& operator = (const ResUse *res) {init(res); return *this;}
- //: Creates a new list from the data in res.
- FieldNames& operator = (int i) {insert(begin(), i, ""); return *this;}
- //: Creates a new list with i field names.
- string& operator [] (int i) {return vector<string>::operator [] (i);}
- //: returns the field name of the field with that index number
- const string& operator [] (int i) const
- {return vector<string>::operator [] (i);}
- //: returns the field name of the field with that index number
- uint operator [] (string i) const
- {
- string temp(i); str_to_lwr(temp);
- return find(begin(),end(), temp) - begin();
- }
- //: returns the index number of the field with that name
- };
- #endif