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HostAppDoc.cpp
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 2k
Category:
Game Server Simulator
Development Platform:
C/C++
- // HostAppDoc.cpp : implementation of the CHostAppDoc class
- //
- #include "stdafx.h"
- #include "HostApp.h"
- #include "HostAppDoc.h"
- #include "TestRunnerDlg.h"
- #include "ExampleTestCase.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CHostAppDoc
- IMPLEMENT_DYNCREATE(CHostAppDoc, CDocument)
- BEGIN_MESSAGE_MAP(CHostAppDoc, CDocument)
- //{{AFX_MSG_MAP(CHostAppDoc)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CHostAppDoc construction/destruction
- CHostAppDoc::CHostAppDoc()
- {
- // TODO: add one-time construction code here
- }
- CHostAppDoc::~CHostAppDoc()
- {
- }
- BOOL CHostAppDoc::OnNewDocument()
- {
- if (!CDocument::OnNewDocument())
- return FALSE;
- TestRunner runner;
- runner.addTest (ExampleTestCase::suite ());
- runner.run ();
- return TRUE;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CHostAppDoc serialization
- void CHostAppDoc::Serialize(CArchive& ar)
- {
- if (ar.IsStoring())
- {
- // TODO: add storing code here
- }
- else
- {
- // TODO: add loading code here
- }
- }
- /////////////////////////////////////////////////////////////////////////////
- // CHostAppDoc diagnostics
- #ifdef _DEBUG
- void CHostAppDoc::AssertValid() const
- {
- CDocument::AssertValid();
- }
- void CHostAppDoc::Dump(CDumpContext& dc) const
- {
- CDocument::Dump(dc);
- }
- #endif //_DEBUG
- /////////////////////////////////////////////////////////////////////////////
- // CHostAppDoc commands