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S3Robot.cpp
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- // S3Robot.cpp : Defines the class behaviors for the application.
- //
- #include "stdafx.h"
- #include "S3Robot.h"
- #include "S3RobotDlg.h"
- #include "KEngine.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CS3RobotApp
- BEGIN_MESSAGE_MAP(CS3RobotApp, CWinApp)
- //{{AFX_MSG_MAP(CS3RobotApp)
- //}}AFX_MSG
- ON_COMMAND(ID_HELP, CWinApp::OnHelp)
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CS3RobotApp construction
- CS3RobotApp::CS3RobotApp()
- {
- }
- /////////////////////////////////////////////////////////////////////////////
- // The one and only CS3RobotApp object
- CS3RobotApp theApp;
- /////////////////////////////////////////////////////////////////////////////
- // CS3RobotApp initialization
- BOOL CS3RobotApp::InitInstance()
- {
- AfxEnableControlContainer();
- g_SetRootPath( NULL );
- #ifdef _AFXDLL
- Enable3dControls(); // Call this when using MFC in a shared DLL
- #else
- Enable3dControlsStatic(); // Call this when linking to MFC statically
- #endif
- CS3RobotDlg dlg;
- m_pMainWnd = &dlg;
- int nResponse = dlg.DoModal();
- if (nResponse == IDOK)
- {
- }
- else if (nResponse == IDCANCEL)
- {
- }
- // Since the dialog has been closed, return FALSE so that we exit the
- // application, rather than start the application's message pump.
- return FALSE;
- }