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FileEnumerate.cpp
Package: SwordOnline.rar [view]
Upload User: dzyhzl
Upload Date: 2019-04-29
Package Size: 56270k
Code Size: 1k
Category:
Game Server Simulator
Development Platform:
C/C++
- #include "stdafx.h"
- #include <string.h>
- #include "FileEnumerate.h"
- void DirectorySearch(LPSTR lpszDir, FILE_PROCESS_CALLBACK fnCallBack)
- {
- HANDLE hFind;
- WIN32_FIND_DATA FindData;
- char szPath[512];
- char cc[512];
- strcpy(szPath, lpszDir);
- if(szPath[strlen(szPath)-1] != '\')
- strcat(szPath, "\");
- sprintf(cc, "%s*", szPath);
- hFind = FindFirstFile(cc, &FindData);
- do
- {
- if (strcmp(FindData.cFileName, ".") == 0 || strcmp(FindData.cFileName, "..") == 0)
- continue;
- sprintf(cc, "%s%s", szPath, FindData.cFileName);
- if (GetFileAttributes(cc) & FILE_ATTRIBUTE_DIRECTORY)
- {
- DirectorySearch(cc, fnCallBack);
- }
- else
- {
- sprintf(cc, "%s%s", szPath, FindData.cFileName);
- (*fnCallBack)(cc);
- }
- }while(FindNextFile(hFind, &FindData));
- FindClose(hFind);
- }