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tank2.plg
Package: Source.rar [view]
Upload User: husern
Upload Date: 2018-01-20
Package Size: 42486k
Code Size: 1k
Category:
Game Program
Development Platform:
Visual C++
- # begin plg/plx file
- # define PLX_COLOR_MODE_RGB_FLAG 0x8000 // this poly uses RGB color
- # define PLX_COLOR_MODE_INDEXED_FLAG 0x0000 // this poly uses an indexed 8-bit color
- # define PLX_2SIDED_FLAG 0x1000 // this poly is double sided
- # define PLX_1SIDED_FLAG 0x0000 // this poly is single sided
- # define PLX_SHADE_MODE_PURE_FLAG 0x0000 // this poly is a constant color
- # define PLX_SHADE_MODE_CONSTANT_FLAG 0x0000 // alias
- # define PLX_SHADE_MODE_FLAT_FLAG 0x2000 // this poly uses flat shading
- # define PLX_SHADE_MODE_GOURAUD_FLAG 0x4000 // this poly used gouraud shading
- # define PLX_SHADE_MODE_PHONG_FLAG 0x6000 // this poly uses phong shading
- # define PLX_SHADE_MODE_FASTPHONG_FLAG 0x6000 // this poly uses phong shading (alias)
- # name num_verts num_polys
- slider 21 19
- #vertex list
- -30 50 -90
- 30 50 -90
- 20 20 40
- -20 20 40
- -20 20 -80
- 20 20 -80
- -20 60 -50
- 20 60 -50
- -25 50 -30
- 25 50 -30
- -40 30 -100
- -30 10 100
- -70 0 -30
- -70 0 -80
- 40 30 -100
- 70 0 -80
- 70 0 -30
- 30 10 100
- 0 70 -70
- 0 70 20
- 0 90 -100
- #end vertex list
- #poly list
- 0xa0f0 3 1 9 2
- 0xa0f0 3 5 1 2
- 0xa0f0 3 4 0 1
- 0xa0f0 3 5 4 1
- 0xa0f0 3 3 8 0
- 0xa0f0 3 4 3 0
- 0xa0f0 3 8 3 2
- 0xa0f0 3 9 8 2
- 0xa0f0 3 9 7 6
- 0xa0f0 3 8 9 6
- 0xa0f0 3 7 1 0
- 0xa0f0 3 6 7 0
- 0xa0f0 3 8 6 0
- 0xa0f0 3 7 9 1
- 0xb0f0 3 12 11 10
- 0xb0f0 3 13 12 10
- 0xb0f0 3 16 15 14
- 0xb0f0 3 17 16 14
- 0x90f0 3 18 19 20
- #end poly list