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ChildView.cpp
Package: 1731.rar [view]
Upload User: swkcbjrc
Upload Date: 2016-04-02
Package Size: 45277k
Code Size: 1k
Category:
Game Program
Development Platform:
Visual C++
- // ChildView.cpp : implementation of the CChildView class
- //
- #include "stdafx.h"
- #include "GameHigh.h"
- #include "ChildView.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CChildView
- CChildView::CChildView()
- {
- }
- CChildView::~CChildView()
- {
- }
- BEGIN_MESSAGE_MAP(CChildView,CWnd )
- //{{AFX_MSG_MAP(CChildView)
- ON_WM_PAINT()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CChildView message handlers
- BOOL CChildView::PreCreateWindow(CREATESTRUCT& cs)
- {
- if (!CWnd::PreCreateWindow(cs))
- return FALSE;
- cs.dwExStyle |= WS_EX_CLIENTEDGE;
- cs.style &= ~WS_BORDER;
- cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW|CS_DBLCLKS,
- ::LoadCursor(NULL, IDC_ARROW), HBRUSH(COLOR_WINDOW+1), NULL);
- return TRUE;
- }
- void CChildView::OnPaint()
- {
- CPaintDC dc(this); // device context for painting
- // TODO: Add your message handler code here
- // Do not call CWnd::OnPaint() for painting messages
- }