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Seven.java
Package: Java.rar [view]
Upload User: liming9091
Upload Date: 2014-10-27
Package Size: 3376k
Code Size: 15k
Category:
Java Develop
Development Platform:
Java
- package russiagame;
- public class Seven extends Root {
- private GameTable gTable;
- private int x, y;
- private int direct = 1;
- private int[] store;
- public Seven() {
- store = new int[15];
- }
- public boolean begin() {
- if ( (gTable.myTable[ (gTable.x - 1) / 2][1] == 0) &&
- (gTable.myTable[ (gTable.x - 1) / 2 + 1][0] == 0) &&
- (gTable.myTable[ (gTable.x - 1) / 2 + 1][1] == 0) &&
- (gTable.myTable[ (gTable.x - 1) / 2 + 2][1] == 0)) {
- x = (gTable.x - 1) / 2;
- y = 0;
- gTable.myTable[x][y + 1] = 1;
- gTable.myTable[x + 1][y] = 1;
- gTable.myTable[x + 1][y + 1] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- return true;
- }
- else {
- return false;
- }
- }
- public boolean down() {
- switch (direct) {
- case 1:
- if (y <= gTable.y - 3) {
- store[0] = gTable.myTable[x][y + 2];
- store[1] = gTable.myTable[x + 1][y + 2];
- store[2] = gTable.myTable[x + 2][y + 2];
- if (isGo(3)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x + 2][y + 1] = 0;
- gTable.myTable[x][y + 2] = 1;
- gTable.myTable[x + 1][y + 2] = 1;
- gTable.myTable[x + 2][y + 2] = 1;
- y += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 2:
- if (y <= gTable.y - 4) {
- store[0] = gTable.myTable[x][y + 3];
- store[1] = gTable.myTable[x + 1][y + 2];
- if (isGo(2)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x][y + 3] = 1;
- gTable.myTable[x + 1][y + 2] = 1;
- y += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 3:
- if (y <= gTable.y - 3) {
- store[0] = gTable.myTable[x][y + 1];
- store[1] = gTable.myTable[x + 1][y + 2];
- store[2] = gTable.myTable[x + 2][y + 1];
- if (isGo(3)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x + 2][y] = 0;
- gTable.myTable[x][y + 1] = 1;
- gTable.myTable[x + 1][y + 2] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- y += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 4:
- if (y <= gTable.y - 4) {
- store[0] = gTable.myTable[x][y + 2];
- store[1] = gTable.myTable[x + 1][y + 3];
- if (isGo(2)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x][y + 2] = 1;
- gTable.myTable[x + 1][y + 3] = 1;
- y += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- default:
- return false;
- }
- }
- public boolean left() {
- switch (direct) {
- case 1:
- if (x >= 1) {
- store[0] = gTable.myTable[x][y];
- store[1] = gTable.myTable[x - 1][y + 1];
- if (isGo(2)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x + 2][y + 1] = 0;
- gTable.myTable[x][y] = 1;
- gTable.myTable[x - 1][y + 1] = 1;
- x -= 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 2:
- if (x >= 1) {
- store[0] = gTable.myTable[x - 1][y];
- store[1] = gTable.myTable[x - 1][y + 1];
- store[2] = gTable.myTable[x - 1][y + 2];
- if (isGo(3)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x][y + 2] = 0;
- gTable.myTable[x - 1][y] = 1;
- gTable.myTable[x - 1][y + 1] = 1;
- gTable.myTable[x - 1][y + 2] = 1;
- x -= 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 3:
- if (x >= 1) {
- store[0] = gTable.myTable[x - 1][y];
- store[1] = gTable.myTable[x][y + 1];
- if (isGo(2)) {
- gTable.myTable[x + 2][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x - 1][y] = 1;
- gTable.myTable[x][y + 1] = 1;
- x -= 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 4:
- if (x >= 1) {
- store[0] = gTable.myTable[x][y];
- store[1] = gTable.myTable[x - 1][y + 1];
- store[2] = gTable.myTable[x][y + 2];
- if (isGo(3)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x + 1][y + 2] = 0;
- gTable.myTable[x][y] = 1;
- gTable.myTable[x - 1][y + 1] = 1;
- gTable.myTable[x][y + 2] = 1;
- x -= 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- default:
- return false;
- }
- }
- public boolean right() {
- switch (direct) {
- case 1:
- if (x <= gTable.x - 4) {
- store[0] = gTable.myTable[x + 2][y];
- store[1] = gTable.myTable[x + 3][y + 1];
- if (isGo(2)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x + 2][y] = 1;
- gTable.myTable[x + 3][y + 1] = 1;
- x += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 2:
- if (x <= gTable.x - 3) {
- store[0] = gTable.myTable[x + 1][y];
- store[1] = gTable.myTable[x + 2][y + 1];
- store[2] = gTable.myTable[x + 1][y + 2];
- if (isGo(3)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x][y + 2] = 0;
- gTable.myTable[x + 1][y] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- gTable.myTable[x + 1][y + 2] = 1;
- x += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 3:
- if (x <= gTable.x - 4) {
- store[0] = gTable.myTable[x + 3][y];
- store[1] = gTable.myTable[x + 2][y + 1];
- if (isGo(2)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x + 3][y] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- x += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 4:
- if (x <= gTable.x - 3) {
- store[0] = gTable.myTable[x + 2][y];
- store[1] = gTable.myTable[x + 2][y + 1];
- store[2] = gTable.myTable[x + 2][y + 2];
- if (isGo(3)) {
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x + 1][y + 2] = 0;
- gTable.myTable[x + 2][y] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- gTable.myTable[x + 2][y + 2] = 1;
- x += 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- default:
- return false;
- }
- }
- public boolean change() {
- switch (direct) {
- case 1:
- if (true) {
- store[0] = gTable.myTable[x][y];
- store[1] = gTable.myTable[x][y - 1];
- store[2] = gTable.myTable[x + 1][y - 1];
- if (isGo(3)) {
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x + 2][y + 1] = 0;
- gTable.myTable[x][y] = 1;
- gTable.myTable[x][y - 1] = 1;
- y -= 1;
- direct = 2;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 2:
- if (x <= gTable.x - 3) {
- store[0] = gTable.myTable[x + 1][y];
- store[1] = gTable.myTable[x + 2][y];
- store[2] = gTable.myTable[x + 2][y + 1];
- store[3] = gTable.myTable[x + 1][y + 2];
- if (isGo(4)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x][y + 2] = 0;
- gTable.myTable[x + 2][y + 1] = 1;
- gTable.myTable[x + 1][y + 2] = 1;
- y += 1;
- direct = 3;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 3:
- if (true) {
- store[0] = gTable.myTable[x][y - 1];
- store[1] = gTable.myTable[x + 1][y - 1];
- store[2] = gTable.myTable[x + 2][y - 1];
- store[3] = gTable.myTable[x + 2][y + 1];
- if (isGo(4)) {
- gTable.myTable[x][y] = 0;
- gTable.myTable[x + 1][y + 1] = 0;
- gTable.myTable[x + 2][y - 1] = 1;
- gTable.myTable[x + 2][y + 1] = 1;
- x += 1;
- y -= 1;
- direct = 4;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- case 4:
- if (x <= gTable.x - 3) {
- store[0] = gTable.myTable[x + 2][y];
- store[1] = gTable.myTable[x + 2][y + 1];
- store[2] = gTable.myTable[x + 2][y + 2];
- store[3] = gTable.myTable[x][y + 2];
- if (isGo(4)) {
- gTable.myTable[x + 1][y] = 0;
- gTable.myTable[x][y + 1] = 0;
- gTable.myTable[x][y + 2] = 1;
- gTable.myTable[x + 2][y + 2] = 1;
- y += 1;
- direct = 1;
- return true;
- }
- else {
- return false;
- }
- }
- else {
- return false;
- }
- default:
- return false;
- }
- }
- public void downTo() {
- boolean canDown = true;
- while (canDown) {
- canDown = down();
- }
- }
- public boolean isGo(int n) {
- for (int i = 0; i <= (n - 1); i++) {
- if (store[i] != 0)
- return false;
- }
- return true;
- }
- public static void main(String args[]) {
- new Seven();
- }
- }