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WorkingVolume.h
Upload User: kellyonhid
Upload Date: 2013-10-12
Package Size: 932k
Code Size: 1k
Category:
3D Graphic
Development Platform:
Visual C++
- #ifndef _WORKING_VOLUME_
- #define _WORKING_VOLUME_
- #include "RigidScan.h"
- #include "DrawObj.h"
- extern DrawObjects draw_other_things;
- class CyberWorkingVolume : public DrawObj {
- private:
- float scanVertical;
- unsigned int scanConfig;
- Xform<float> scanXform;
- float wvVert;
- float wvHorInc, wvHorMin, wvHorMax;
- float wvRotMin, wvRotMax;
- float wvMotMin, wvMotMax;
- Pnt3 corner[50][50][2];
- int wvNumShells, wvNumRots, wvNumMots;
- float wvHorTransX, wvHorTransY, wvHorTransZ;
- int wvDrawMode;
- public:
- CyberWorkingVolume(void) {
- draw_other_things.add(this);
- off();
- wvDrawMode = 0;
- }
- ~CyberWorkingVolume(void) {
- draw_other_things.remove(this);
- }
- void off(void) {disable();}
- void on(void) {enable();}
- void drawMode(int mode) {wvDrawMode = mode;}
- void use(RigidScan *scan);
- void bounds(float vert, float hor_inc, float hor_min, float hor_max,
- float rot_min, float rot_max, float mot_min, float mot_max);
- void drawthis(void);
- };
- CyberWorkingVolume *GetCyberWorkingVolume(void);
- #endif