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Base3d.h
Package: display_list.zip [view]
Upload User: hcfgz168
Upload Date: 2011-09-11
Package Size: 116k
Code Size: 1k
Category:
OpenGL program
Development Platform:
WINDOWS
- //********************************************
- // Base3d.h
- // 3d Toolbox Includes
- //********************************************
- // pierre.alliez@cnet.francetelecom.fr
- // Created : 15/12/97
- // Modified : 27/04/98
- //********************************************
- #ifndef _BASE_3D_
- #define _BASE_3D_
- // 3d library
- #include "Object3d.h"
- #include "Vertex3d.h"
- #include "Vector3d.h"
- #include "Edge3d.h"
- #include "Face3d.h"
- #include "Mesh3d.h"
- #include "SceneGraph3d.h"
- #include "Utils3d.h"
- #include "Transform.h"
- // Standard
- #include "Array3d.h"
- // VRML Parser
- #include "ParserVrml.h"
- // Apparence attributes
- #include "Color.h"
- #include "ColorRamp.h"
- #include "Material.h"
- #include "Texture.h"
- // Object types
- enum {TYPE_OBJECT3D,
- TYPE_VERTEX3D,
- TYPE_VECTOR3D,
- TYPE_FACE3D,
- TYPE_POLYGON3D,
- TYPE_MESH3D,
- TYPE_EDGE3D,
- TYPE_VECTORSET3D};
- // Normal binding
- enum {NORMAL_PER_VERTEX,
- NORMAL_PER_FACE};
- enum {COLOR_PER_VERTEX,
- COLOR_PER_FACE};
- enum {POTENTIAL_EDGE_LENGTH,
- POTENTIAL_CURVE,
- POTENTIAL_CURVE_AND_EDGE_LENGTH};
- // Misc
- const float MAX_FLOAT = 3.4e+38f;
- const double MAX_DOUBLE = 1.7e+308;
- const double PI = 3.14159265359;
- #endif // _BASE_3D_
- // ** EOF **