• [Visual C++] USBVideo.rarImplementation using DirectShow video camera access show
    Upload User: wangfubing Upload Date: 2016-07-12 File Size: 4493k Downloads: 4
  • [Visual C++] VCP.zipVirtual Camera Position (VCP)
    Upload User: jshack Upload Date: 2016-07-11 File Size: 726k Downloads: 19
  • [Visual C++] DirectXCapture_demo_Enhanced.zipDirectX.Capture A .NET class library for video and audio capture to AVI files. ...
    Upload User: hcslmj Upload Date: 2016-07-07 File Size: 166k Downloads: 2
  • [Visual C++] DsBkSource.zip" Directshow guide the development of the" source code
    Upload User: chinasdt Upload Date: 2016-07-06 File Size: 416k Downloads: 46
  • [Visual C++] DemoCamera.rarUse directx9, called Tiger model file to create three-dimensional model of three ...
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  • [Visual C++] D3DDemo.rarWin32-based capital works to create a pyramid of three dynamic models, the use o ...
    Upload User: yzjtjs Upload Date: 2016-07-04 File Size: 16k Downloads: 5
  • [Visual C++] DemoIB.rarDirectx9 rendering with a three pyramid, using a framework model, transform the ...
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  • [Visual C++] DIRECTX_Exp.rarDirextDraw development code, win32 window examples.
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  • [Visual C++] HLSL.rarHLSL Effect sample procedures to carry out a more comprehensive explanatory note ...
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  • [Visual C++] Frame_03.rarDeveloped my own 3D flight shooting game, DirectX9+ VC8 prepared from
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  • [Visual C++] TexSeaWave.rarWave simulation results, using DirectX, VC, implementation and study of people w ...
    Upload User: dzlhgj Upload Date: 2016-06-30 File Size: 5628k Downloads: 15
  • [Visual C++] RigidbodySimulationDemo.rarThis is a development of a rigid body with D3D Demo Demo and source code, in the ...
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  • [Visual C++] 01_MultiTexture.rar顶点雾化效果 Direct3D 顶点雾化效果 Direct3D 顶点雾化效果 Direct3D ...
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  • [Visual C++] DirectxDevelopDocumentation.rarIt is some document about directx develop. It is suitable for green hand.
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  • [Visual C++] RealtimeRenderingTricksTechniques.rarFor beginner to kick into D3D world,althought its not support for new shader2.0, ...
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